About Course
Make real-time 3D projects for Games, Animation, Film, Automotive, Transportation, Architecture, Engineering, Manufacturing & Construction with Unity.
Course Content
Introduction to Game Development by Sebastian
-
Introduction to Game Development with Unity and C#
01:00 -
Episode-1: Variables & Methods
06:15 -
Episode-2: Classes
08:30 -
Episode-3: Unity Overview
04:59 -
Episode-4: Writing Code
12:37 -
Episode-5: Operators & If Statements
03:52 -
Episode-6: A Simple Game
16:32 -
Episode-7: Vectors
06:19 -
Episode-8: Movement
13:36 -
Episode-9: Space, Parenting Rotation
10:30 -
Episode-10: Collision Detection
14:07 -
Episode-11: Prefabs & Instantiation
06:43 -
Episode-12: Script Communication
04:49 -
Episode-13: Falling Blocks Game 1/4
09:04 -
Episode-14: Falling Blocks Game 2/4
12:47 -
Episode-15: Falling Blocks Game 3/4
12:18 -
Episode-16: Falling Blocks Game 4/4
15:28 -
Episode-17: Reference vs Value Types
07:01 -
Episode-18: Raycasting
20:58 -
Episode-19: Arrays & Lists
08:54 -
Episode-20: Loops
09:17 -
Episode-21: Coroutines
10:56 -
Episode-22: Trigonometry
15:08 -
Episode-23: Stealth Game 1/3
15:36 -
Episode-24: Stealth Game 2/3
18:42 -
Episode-25: Stealth Game 3/3
16:37
Student Ratings & Reviews
No Review Yet
