Course Content
Introduction to Game Development by Sebastian
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Introduction to Game Development with Unity and C#
01:00
Episode-1: Variables & Methods
06:15
Episode-2: Classes
08:30
Episode-3: Unity Overview
04:59
Episode-4: Writing Code
12:37
Episode-5: Operators & If Statements
03:52
Episode-6: A Simple Game
16:32
Episode-7: Vectors
06:19
Episode-8: Movement
13:36
Episode-9: Space, Parenting Rotation
10:30
Episode-10: Collision Detection
14:07
Episode-11: Prefabs & Instantiation
06:43
Episode-12: Script Communication
04:49
Episode-13: Falling Blocks Game 1/4
09:04
Episode-14: Falling Blocks Game 2/4
12:47
Episode-15: Falling Blocks Game 3/4
12:18
Episode-16: Falling Blocks Game 4/4
15:28
Episode-17: Reference vs Value Types
07:01
Episode-18: Raycasting
20:58
Episode-19: Arrays & Lists
08:54
Episode-20: Loops
09:17
Episode-21: Coroutines
10:56
Episode-22: Trigonometry
15:08
Episode-23: Stealth Game 1/3
15:36
Episode-24: Stealth Game 2/3
18:42
Episode-25: Stealth Game 3/3
16:37
Learn Game Development with Unity and C#
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